Hull Rupture Turrets
- Gun Turret Damage 2 · Cooldown 0.2 s The most basic ship defense weapon. Average range, average damage.…
- Gauss Gun Damage 30 · Cooldown 3 s Long range and high damage, but reloads slowly. Pierces up to 5…
- Rocket Launcher Damage 8 · Cooldown 1 s Big AoE boom!
- The Hammer Damage 28 · Cooldown 0.1 s Batters targets at close range
- Fleshstrosity Damage 215 · Cooldown 1 s A living turret. Short range, high damage. Inflicts Vulnerable
- Curse Damage 12 · Cooldown 3 s Huge damage radius. Poisons enemies
- Ion Spear Damage 3,000 · Cooldown 3 s Reloads slowly, but hits hard
- Banana Launcher Damage 1,237 · Cooldown 0.9 s A banana launcher. Lol!
- Exterminator Damage 435 · Cooldown 5 s Deals massive single-target damage at long range, but fires slowly
- Annihilation Gun Damage 549 · Cooldown 0.1 s Annihilates monsters nonstop!
- Targeting Laser Damage 2,250 · Cooldown 2.5 s A laser sniper turret
- Bomb! Damage 100 · Cooldown 4 s Massive AoE damage, but reloads slowly
- Rat Damage 22 · Cooldown 4 s A little rodent with a huge gun (huge for him). On hit, turns the…
- Core Damage 8 · Cooldown 4 s Deals massive damage to passing enemies. Slows and pierces all…
- Tank Damage 1,800 · Cooldown 2 s Hits multiple passing targets at once
- Necronomicon Damage 199 · Cooldown 0 s Yep, that book! Well, a giant copy of it that shoots spells
- Toaster Damage 480 · Cooldown 4 s Toasts passing enemies to a crisp
- Plasma Gun Damage 920 · Cooldown 1 s Deals high damage in a small area
- Meat Trap Damage 264 · Cooldown 2 s Zaps anyone who gets close with electricity, and inflicts Vulnerable
- Electro-Gun Damage 90 · Cooldown 2.5 s A classic retro-futuristic turret that shoots electrical charges
- Six-Barrel Damage 152 · Cooldown 0.5 s A great six-barrel gun
- SHAAARK!!! Damage 765 · Cooldown 4 s A shark that shoots laser beams at monsters! What could be more…
- Flame Bow Damage 30 · Cooldown 1 s Shoots arrows that ricochet. Ancient technology!
- Widebarrel Damage 7 · Cooldown 1.2 s Wide. Barrel.
- Tesla Turret Damage 500 · Cooldown 1.5 s Lightning ricochets and has a 10% chance to stun the target for 1 sec.
- Acid Launcher Damage 6 · Cooldown 1.5 s Douses enemies with poisonous acid
- Shroom Hive Damage 360 · Cooldown 0 s Releases a swarm of fireflies that seek enemies and deal damage

